At previous meetings we have discussed modeling tools that are either very easy to get started with ore are more oriented to creating precise models for parts and useful objects. Most of these tools though are not great at making sculptural things. This is where ZBrush shines. ZBrush allows you to make models more like you are actually sculpting them instead of relying on geometric shapes like Sketchup or OpenSCAD. Jason Loik is a profesional sculptor and toy maker. He will guide us through the basics of what ZBrush is and how we can get started. This meeting will be on Wednesday April 10th starting at 7pm. Like always we will be meeting at AS220 Labs in downtown Providence, RI.